[DEV] LevelMechanics and LevelTransition

I have created a portal hub level where you can step into portals to load the levels, together with a loadingscreen.

I also made some level mechanics like trembling tiles, moving platfroms and improved on the recharge field to give it more different mechanics to choose from.


The moving platform makes use of some editor tools to easily customize the platform for each level and situation, with unlimited checkpoints to move between


Leave a Reply

Your email address will not be published. Required fields are marked *